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Hardware Bezels

Touch, mouse, and hardware are interchangeable — every knob, key, and button maps to the same on-screen behavior.

Split mode: PFD with synthetic vision beside the active flight plan, EIS strip, and full CNS bar

By default the display draws the photoreal bezel, and its four hard keys — MENU, BACK, Direct-To, NRST — work by touch or mouse like everything else. The knobs behave as on the real unit: the small right knob zooms the map pages, steps tabs, edits values, and otherwise moves a cyan focus ring you can press to activate; the large right knob cycles pages.

The display is a fixed 1280×768 (5:3) instrument that scales like an image — any window size, any monitor, no reflow. Window position, size, and fullscreen state are remembered between sessions.

The E3X reads the RealSimGear bezel’s USB-serial output directly — no RSG plugin required — so a bezel press is indistinguishable from a tap and arrives in the same order. Run the display in ?bezel=0&fit=fill mode for the panel’s 1280×800 LCD: bezel artwork off, display stretched to the glass (a 4% stretch you won’t see).

Mapping is a small JSON panel map in your data directory’s settings folder (panel.json), pairing each line the panel sends with a key, knob, or any on-screen touch target. An annotated example ships with the install, and discovering a panel’s messages is built in: with an empty map, press everything and the log names each unmapped message once. The mapper understands long-presses (hold MENU/BACK like the real unit) and encoder acceleration for fast knob spins.

The bezel is a supported input option, never a requirement — everything it does, touch does.

The companion plugin exposes the E3X’s keys and knobs as ordinary X-Plane commands (g3xtouch/input/…) — bind MENU, BACK, Direct-To, NRST, and the knob clicks to your yoke or button box in X-Plane’s own joystick settings, no panel map needed.

Any touchscreen works — touch arrives as ordinary pointer input, scaled with the display, no calibration layer needed. Multi-monitor and dedicated panel-PC setups are fully supported: put the window where you want it and it stays there. Dedicated side-by-side PFD and MFD units are on the roadmap.